dinsdag 20 september 2011

Fable 2

Today, I will write a review about another game from my selection of xbox360 rpg games: Fable 2. Fable is an adventure/rpg, so it does follow a more rigid storyline then other rpgs like the Elder Scrolls. Apart from the main storyline, it also has some side quests, but those will supply less gameplay hours then the main storyline.

Fable 2 has a unique perk, not seen in that many xbox 360 rpg games: your appearance morphs dependent on the choices you make. If you are greedy, you become ugly and if you make evil choices, your appearance becomes demonic. This also works the other way around with generous and good choices. This really improves the ambiance of the game, with is very much like a fairytale. apart from beautiful/ugly and good/evil your strength, accuracy and magic power also clearly show from the body.Another great thing about fable is that the world changes according to what decisions you make. At one point, all your choices in missions have a sudden effect on the world, shaping the world to your choice.

The XP gaining gives the game the extra rpg feel it needs. You gain specific experience according to what style of fighting you use (melee, ranged or magic) and you can use that to further improve that skill. This lets you create a unique fighter, but fighting could become a bit dull when you only use one style of fighting. The advice to avoid this is to mix your fighting styles.

woensdag 7 september 2011

The Elder Scrolls IV: Oblivion

One issue many people have with xbox 360 rpg games is that some of them are too short, causing inability to completely create a deep character. The guys at Bethesda do not have to worry about this complaint, because this is certainly not the case with Oblivion.


The gimmick that you can create a deep character becomes obvious right at the beginning of the game, where you can choose the race and a 'starsign', which are both just a set of perks, which can create a very unique character. The game later lets you completely modify the appearance of a character, enabling you to make your character very unique. In previous Elder Scrolls games, you immediately had to choose the class of character you wish to create. Because it is not clear to first-timers to the Elder Scrolls which style they prefer, Bethesda decided to lets you get accustomed to rougly all types of weapons (melee, ranged and magic) before letting you choose between the many classes. From the Warrior (which only uses melee and heavy armor) to the Mage (which only uses magic) to the Thief (whiich focusses on stealth and ranged combat) and everything in between. If you want to make your character even more unique, you can create your own class. This however requires some knowledge of the Elder Scrolls games. One negative issue is that your race and starsign heavily influence your strenghts and weaknesses, almost forcing you to depend on your previous, possible ill-considered, choice of race and starsign.